![]() ![]() I get a prompt that offers me two opions: Overwrite what Photo Mechanic has with what LR has, which means I lose the tag but keep the edits. It's at this point that LR points out that the metadata has changed for those files that are the in-game files that now have the player tags added. Step 4: Edit everything for final filing. So only the additional photos are added to LR. The in-game photos are not re-exported to LR as I have the setting not to import apparent duplicates. Step 3: Export ALL photos into LR for post-processing. Tag ALL the identified photos, including those that were filed as in-game images. Step 2: After the game, review all the photos from the game, identify photos that will be filed with the client as High-Res images, including the previous in-game photos. Step 1: ingest photos using Photo Mechanic, select the few photos to be immediately filed without tagging individual players (just not enough time) and export to LF for editing and then export for filing with the client. ![]()
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